Inventing in America focuses on inventions and innovators of the past and present. Anchoring the floor is Ralph Baer’s original workshop and the "Brown Box" that labelled him the inventor of the video game.
I designed the case to bring the visitor as close as possible to his desk and chair as though they were peering behind him while at work. This also allows the visitor to study all the contents of his workshop with finds such as 'Simon' and the talking teddy bear, some of his other inventions. Personal touches such as his sweater, bear cushion, photos and notes to his children are also found around the workshop to build on his story and provide a better insight into his life and what inspired him.
I placed his prized invention, the first video gaming system, the "Brown Box" (better known as "pong"), adjacent to the workshop in a case like a jewel amongst the large platform. Above the case is a monitor playing an excerpt from the original color videotape of the “Brown Box".
The placement of his workshop and video game, in relation to the quirky brick facade to his basement office, alongside personal objects and family photos, provides the visitors with a complete story of who Ralph Baer was as an inventor and what motivated him.
Graphics were designed to convey the story of Ralph Bear through working drawings, family pictures and text, alongside other inventions and trademark drawings providing a larger context as to the motivation of many inventors and the technical work behind the inventions.
This project was seen from concept, to board presentations, collaborating with the curatorial board, USPTO and approvals from the board of the museum as well as the Bear family. I created all presentation, construction drawings, lighting, security and casework details, coordinating with contractors and production teams (in-house, local and international contractors) to fabricate this exhibition on time and within budget.